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Netty4.0学习笔记系列之五:自定义通讯协议

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        Netty中,通讯的双方建立连接后,会把数据按照ByteBuf的方式进行传输,例如http协议中,就是通过HttpRequestDecoder对ByteBuf数据流进行处理,转换成http的对象。基于这个思路,我自定义一种通讯协议:Server和客户端直接传输Java对象。

        实现的原理是通过Encoder把java对象转换成ByteBuf流进行传输,通过Decoder把ByteBuf转换成java对象进行处理,处理逻辑如下图所示:


        传输的Java bean为Person.java

package com.bijian.netty.dto;

import java.io.Serializable;

//必须实现Serializable接口  
public class Person implements Serializable {
    
    private static final long serialVersionUID = 1L;
    private String name;
    private String sex;
    private int age;

    public String toString() {
        return "name:" + name + " sex:" + sex + " age:" + age;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public String getSex() {
        return sex;
    }

    public void setSex(String sex) {
        this.sex = sex;
    }

    public int getAge() {
        return age;
    }

    public void setAge(int age) {
        this.age = age;
    }
}

Server端类:Server.java、PersonDecoder.java、BusinessHandler.java

1.Server.java启动netty服务

package com.bijian.netty.server;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;

public class Server {
    
    public void start(int port) throws Exception {
        
        EventLoopGroup bossGroup = new NioEventLoopGroup();
        EventLoopGroup workerGroup = new NioEventLoopGroup();
        try {
            ServerBootstrap b = new ServerBootstrap();
            b.group(bossGroup, workerGroup).channel(NioServerSocketChannel.class)
                    .childHandler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        public void initChannel(SocketChannel ch) throws Exception {
                            ch.pipeline().addLast(new PersonDecoder());
                            ch.pipeline().addLast(new BusinessHandler());
                        }
                    }).option(ChannelOption.SO_BACKLOG, 128).childOption(ChannelOption.SO_KEEPALIVE, true);

            ChannelFuture f = b.bind(port).sync();
            f.channel().closeFuture().sync();
        } finally {
            workerGroup.shutdownGracefully();
            bossGroup.shutdownGracefully();
        }
    }

    public static void main(String[] args) throws Exception {
        Server server = new Server();
        server.start(8000);
    }
}

2.PersonDecoder.java把ByteBuf流转换成Person对象,其中ByteBufToBytes是读取ButeBuf的工具类,上一篇文章中提到过,在此不在详述。ByteObjConverter是byte和obj的互相转换的工具。

package com.bijian.netty.server;

import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelHandlerContext;
import io.netty.handler.codec.ByteToMessageDecoder;

import java.util.List;

import com.bijian.netty.util.ByteBufToBytes;
import com.bijian.netty.util.ByteObjConverter;
  
public class PersonDecoder extends ByteToMessageDecoder {
    
    @Override  
    protected void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception {
        
        ByteBufToBytes read = new ByteBufToBytes();  
        Object obj = ByteObjConverter.ByteToObject(read.read(in));  
        out.add(obj);
    }
}

3.BusinessHandler.java读取Person信息,并打印

package com.bijian.netty.server;

import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

import com.bijian.netty.dto.Person;

public class BusinessHandler extends ChannelInboundHandlerAdapter {
    
    private Logger logger = LoggerFactory.getLogger(BusinessHandler.class);

    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
        
        Person person = (Person) msg;
        logger.info("BusinessHandler read msg from client :" + person);
        ctx.write("ok");
    }

    @Override
    public void channelReadComplete(ChannelHandlerContext ctx) throws Exception {
        ctx.flush();
    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {

    }
}

Client端的类:Client ClientInitHandler PersonEncoder

1.Client.java建立与Server的连接

package com.bijian.netty.client;

import io.netty.bootstrap.Bootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;

public class Client {
    
    public void connect(String host, int port) throws Exception {
        
        EventLoopGroup workerGroup = new NioEventLoopGroup();
        try {
            Bootstrap b = new Bootstrap();
            b.group(workerGroup);
            b.channel(NioSocketChannel.class);
            b.option(ChannelOption.SO_KEEPALIVE, true);
            b.handler(new ChannelInitializer<SocketChannel>() {
                @Override
                public void initChannel(SocketChannel ch) throws Exception {
                    ch.pipeline().addLast(new PersonEncoder());
                    ch.pipeline().addLast(new ClientInitHandler());
                }
            });

            ChannelFuture f = b.connect(host, port).sync();
            f.channel().closeFuture().sync();
        } finally {
            workerGroup.shutdownGracefully();
        }
    }

    public static void main(String[] args) throws Exception {
        Client client = new Client();
        client.connect("127.0.0.1", 8000);
    }
}

2.ClientInitHandler.java向Server发送Person对象

package com.bijian.netty.client;

import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

import com.bijian.netty.dto.Person;

public class ClientInitHandler extends ChannelInboundHandlerAdapter {
    
    private static Logger logger = LoggerFactory.getLogger(ClientInitHandler.class);

    @Override
    public void channelActive(ChannelHandlerContext ctx) throws Exception {
        
        logger.info("ClientInitHandler.channelActive");
        Person person = new Person();
        person.setName("test");
        person.setSex("man");
        person.setAge(30);
        ctx.write(person);
        ctx.flush();
    }
}

3.PersonEncoder.java把Person对象转换成ByteBuf进行传送

package com.bijian.netty.client;

import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelHandlerContext;
import io.netty.handler.codec.MessageToByteEncoder;

import com.bijian.netty.dto.Person;
import com.bijian.netty.util.ByteObjConverter;
  
public class PersonEncoder extends MessageToByteEncoder<Person> {  
  
    @Override  
    protected void encode(ChannelHandlerContext ctx, Person msg, ByteBuf out) throws Exception {
        
        byte[] datas = ByteObjConverter.ObjectToByte(msg);  
        out.writeBytes(datas);  
        ctx.flush();
    }
}

工具类:ByteObjConverter.java

package com.bijian.netty.util;

import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;

public class ByteObjConverter {
    
    public static Object ByteToObject(byte[] bytes) {
        
        Object obj = null;
        ByteArrayInputStream bi = new ByteArrayInputStream(bytes);
        ObjectInputStream oi = null;
        try {
            oi = new ObjectInputStream(bi);
            obj = oi.readObject();
        } catch (Exception e) {
            e.printStackTrace();
        } finally {
            try {
                bi.close();
            } catch (IOException e) {
                e.printStackTrace();
            }
            try {
                oi.close();
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
        return obj;
    }

    public static byte[] ObjectToByte(Object obj) {
        
        byte[] bytes = null;
        ByteArrayOutputStream bo = new ByteArrayOutputStream();
        ObjectOutputStream oo = null;
        try {
            oo = new ObjectOutputStream(bo);
            oo.writeObject(obj);
            bytes = bo.toByteArray();
        } catch (Exception e) {
            e.printStackTrace();
        } finally {
            try {
                bo.close();
            } catch (IOException e) {
                e.printStackTrace();
            }
            try {
                oo.close();
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
        return (bytes);
    }
}

工具类:ByteBufToBytes.java

package com.bijian.netty.util;

import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;

public class ByteBufToBytes {
    
    private ByteBuf temp;

    private boolean end = true;

    public ByteBufToBytes() {
        
    }
    
    public ByteBufToBytes(int length) {
        temp = Unpooled.buffer(length);
    }

    public void reading(ByteBuf datas) {
        datas.readBytes(temp, datas.readableBytes());
        if (this.temp.writableBytes() != 0) {
            end = false;
        } else {
            end = true;
        }
    }

    public boolean isEnd() {
        return end;
    }

    public byte[] readFull() {
        if (end) {
            byte[] contentByte = new byte[this.temp.readableBytes()];
            this.temp.readBytes(contentByte);
            this.temp.release();
            return contentByte;
        } else {
            return null;
        }
    }

    public byte[] read(ByteBuf datas) {
        byte[] bytes = new byte[datas.readableBytes()];
        datas.readBytes(bytes);
        return bytes;
    }
}

        通过上述代码,实现了Server端与Client端直接使用person对象进行通信的目的。基于此,可以构建更为复杂的场景:Server端同时支撑多种协议,不同的协议采用不同的Decoder进行解析,解析结果保持统一,这样业务处理类可以保持接口一致。下一节将编写这样一个案例。

        本例中需要注意的事项是:

        1.Person对象必须实现Serializable接口,否则不能进行序列化。

        2.PersonDecoder读取ByteBuf数据的时候,并没有对多次流式数据进行处理,而是简单的一次性接收,如果数据量大的情况下,可能会出现数据不完整,这个问题会在后续的学习中解决。

 

文章来源:http://blog.csdn.net/u013252773/article/details/21608951

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