http://olickspulpit.blogspot.com/2011/01/next-generation-graphics.html
jon olick之前是naughtydog的主力,后来到idsoftware和卡神并肩作战,然后又走了。。。
其在siggraph上的paper相当hardcore:link
这里他给出了一些graphics的未来的比较强力的方向:
- higher resolution:texture,geometry,render target resolution。。。
- more dynamic light
- prefilter series shadows
- hair render
- smoke with fluid simulations
- voxel series to replace triangle
- procedural tech
- progressive tech
个人也非常期待能够脱离triangle&rasterizer进入到更加接近电影级别的时代。
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