`
jianfulove
  • 浏览: 118341 次
  • 性别: Icon_minigender_1
  • 来自: 湛江
社区版块
存档分类
最新评论

tigase源码分析2:ConnectionOpenThread 处理服务端socket的线程

阅读更多

 

 

 

  一、    ConnectionOpenThread 使用单例模式,他是负责建立服务端SOCKET和 接收连接客户端socket 线程。

在初始化ConnectionManager的时候ConnectionManager.connectThread 属性所引用的服务端SOCKET连接线程ConnectionOpenThread 就被初始化了

ConnectionManager::
private static ConnectionOpenThread connectThread = ConnectionOpenThread.getInstance();

 

 

ConnectionOpenThread .getInstance()的实现  

private Selector  selector= null;

public static ConnectionOpenThread getInstance() {

		if (acceptThread == null) {
			acceptThread = new ConnectionOpenThread();

			Thread thrd = new Thread(acceptThread);

			thrd.setName("ConnectionOpenThread");
			thrd.start(); //启动ConnectionOpenThread线程,则this.run()方法将被被执行
			if (log.isLoggable(Level.FINER)) {
				log.finer("ConnectionOpenThread started.");
			}
		}    // end of if (acceptThread == null)

		return acceptThread;
	}


private ConnectionOpenThread() {
   .......
		try {
			selector = Selector.open();//得到一个选择器,可以去了解下nio api
		} catch (Exception e) {
			log.log(Level.SEVERE, "Server I/O error, can't continue my work.", e);
			stopping = true;
		}    // end of try-catch
	}

 

 

 ConnectionOpenThread .run()的实现  

在该方法中,selector管理的都是服务端SOCKET

public void run() {
		while (!stopping) {
			try {
				selector.select();
                  //此方法为阻塞方法,当选择器管理channel(也就是向selector注册的channel)                    中发生读、写或异常事件时,select()将会被触发会往下执行

				// Set<SelectionKey> selected_keys = selector.selectedKeys();
				// for (SelectionKey sk : selected_keys) {
                               //返回已此通道已准备就绪的键集,已选择始终是键集的一个子集。
                //begin iterator
		for (Iterator i = selector.selectedKeys().iterator(); i.hasNext(); ) {
					SelectionKey sk = (SelectionKey) i.next();

					i.remove();

					SocketChannel sc        = null;
					boolean       throttled = false;
					int           port_no   = 0;

				if ((sk.readyOps() & SelectionKey.OP_ACCEPT) != 0) {                     //在此是否为被动SOCKET也就是服务端SOCKET,是则接受客户端socket
			ServerSocketChannel nextReady = (ServerSocketChannel) sk.channel();
					port_no = nextReady.socket().getLocalPort();
					sc = nextReady.accept();//得到一个客户端SOCKET
					...
				}    // end of if (sk.readyOps() & SelectionKey.OP_ACCEPT)
			 if ((sk.readyOps() & SelectionKey.OP_CONNECT) != 0) {
				sk.cancel();  // 从Selector中删除指定的SelectionKey  
                                //所以这个普通的conect socket只会处理一次侦听到的发生事件
				sc = (SocketChannel) sk.channel();//得到connect SOCKET

				}    // end of if (sk.readyOps() & SelectionKey.OP_ACCEPT)
					if (sc != null) { //设置接收到的SOCKET的一些信息
						try {
				sc.configureBlocking(false);//将客户端通道设置为非阻塞
							sc.socket().setSoLinger(false, 0);
							sc.socket().setReuseAddress(true);
		
                                              //每个ServerSocketChannel在创建注册到selector                                              时就被绑定了一个ConnectionOpenListener对象,                                               用这个对象来处理该接受到的socket,该注册过程                                               在addAllWaiting()中进行
		    ConnectionOpenListener al = (ConnectionOpenListener) sk.attachment();

			sc.socket().setTrafficClass(al.getTrafficClass());
		        sc.socket().setReceiveBufferSize(al.getReceiveBufferSize());
		       al.accept(sc);//此方法 为建立连接socket的进行后续处理的设定
			} catch (java.net.SocketException e) {

		ConnectionOpenListener al = (ConnectionOpenListener) sk.attachment();
                  	al.accept(sc);
						}
					} else {
						log.log(Level.INFO,
								"Can not obtain socket channel from selection key, throttling activated = {0}, for port: {1}",
								new Object[] { throttled, port_no });
					}    // end of if (sc != null) else
					++accept_counter;
				}
              //end of iterator
	 addAllWaiting();//加载要注册到selector中的ServerSocketChannel或connect socket
			} catch (IOException e) {
				log.log(Level.SEVERE, "Server I/O error.", e);

				// stopping = true;
			}        // end of catch
					catch (Exception e) {
				log.log(Level.SEVERE, "Other service exception.", e);

				// stopping = true;
			}        // end of catch
		}
	}

 

 

 在说解到addAllWaiting();加载要注册到selector中的ServerSocketChannel时,先看下源码:

在waiting队列中如果有等待处理的ConnectionOpenListener对象,则创建一个对应的ServerSocketChannel

private void addAllWaiting() throws IOException {
		ConnectionOpenListener al = null;

		while ((al = waiting.poll()) != null) {
			try {
				addPort(al);//绑定相关的端口进行监听
			} catch (Exception e) {
				log.log(Level.WARNING, "Error: creating connection for: " + al, e);
				al.accept(null);
			}    // end of try-catch
		}      // end of for ()
	}




private void addPort(ConnectionOpenListener al) throws IOException {
	if ((al.getConnectionType() == ConnectionType.connect) && (al.getRemoteAddress() !=
				null)) {
     addISA(al.getRemoteAddress(), al);
	} else if ((al.getIfcs() == null) || (al.getIfcs().length == 0) || al.getIfcs()[0]
				.equals("ifc") || al.getIfcs()[0].equals("*")) {
   addISA(new InetSocketAddress(al.getPort()), al);//绑定到InetSocketAddress进行监听服务
	} else {
			for (String ifc : al.getIfcs()) {
				addISA(new InetSocketAddress(ifc, al.getPort()), al);
			}    // end of for ()
	}      // end of if (ip == null || ip.equals("")) else
	}


  //addISA(..)这才是真正创建ServerSocketChannel方法,绑定到服务器某一个端口上进行监听服务,
  //开启了服务端socket
  private void addISA(InetSocketAddress isa, ConnectionOpenListener al)throws IOException {
		switch (al.getConnectionType()) {
		case accept :
			...
	ServerSocketChannel ssc = ServerSocketChannel.open();
	ssc.socket().setReceiveBufferSize(al.getReceiveBufferSize());
        ssc.configureBlocking(false);//服务端socket也是非阻塞方法
	ssc.socket().bind(isa, (int) (port_throttling)); //绑定到相关地址的某一个端口上
	ssc.register(selector, SelectionKey.OP_ACCEPT, al);//注册服务端socket到selector中,        并且附带绑定一个ConnectionOpenListener对象,该对象为服务端socket接收到新来的socket         进行后续处理。所以selector能监听这些已注册socket的事件发生

			break;

		case connect :
		...
                      //服务器socket之间要进行通讯,则先要连接
			SocketChannel sc = SocketChannel.open();
			sc.socket().setReceiveBufferSize(al.getReceiveBufferSize());
			sc.socket().setTrafficClass(al.getTrafficClass());
			sc.configureBlocking(false);
			sc.connect(isa);
	  sc.register(selector, SelectionKey.OP_CONNECT, al);
          //在此也注册到ConnectionOpenThread.selector中

			break;

		default :
			..
			break;
		}    
	}

 

   二、从以上addAllWaiting();分析中看到处理的都是waiting队列里的ConnectionOpenListener对象,那这个ConnectionOpenListener对象是什么时候就会被放到waiting队列的呢,这得从ConnectionManager.initializationCompleted()中说起,在启动章节中分析到MessageRouter.setProperties(map)负责加载了其它的组件最后对每一个组件都执行了初始化完成动作。从而ConnectionManager.initializationCompleted()将会被执行

 

MessageRouter::
for (ServerComponent comp : components.values()) {
		comp.initializationCompleted();
		}
 

 

 ConnectionManager.initializationCompleted()源码如下

 

public void initializationCompleted() {
		if (isInitializationComplete()) {
			// Do we really need to do this again?
			return;
		}
		super.initializationCompleted();
		initializationCompleted = true;
            //加载组件中的服务配置
	    for (Map<String, Object> params : waitingTasks) {
       //启动一个定时任务,设置准备加入ConnectionOpenThread.waiting的ConnectionListener对象
		 reconnectService(params, connectionDelay);
		}
		waitingTasks.clear();
		if ( null != watchdog ){
			watchdog.start();
		}
	}
 
 2.1 也许看到上面的waitingTask你在想他是什么样的配置信息呢,其实他就是启动服务器监听端口的配置,系统 默认的有如下几种,bosh,c2s,s2s,ws2s组件的服务器配置,waitingTask装的是每一个组件的端口配置信息
c2s/connections/5222/type[S]=accept
c2s/connections/5222/socket[S]=plain
c2s/connections/5222/ifc[s]=*
c2s/connections/5222/remote-host[S]=localhost
c2s/connections/5222/connections/tls/required[B]=false
c2s/connections/5223/type[S]=accept
c2s/connections/5223/socket[S]=ssl
c2s/connections/5223/ifc[s]=*
c2s/connections/5223/remote-host[S]=localhost
c2s/connections/5223/connections/tls/required[B]=false
c2s/connections/ports[i]=5222, 5223

bosh/connections/5280/type[S]=accept
bosh/connections/5280/socket[S]=plain
bosh/connections/5280/ifc[s]=*
bosh/connections/5280/remote-host[S]=localhost
bosh/connections/5280/connections/tls/required[B]=false
bosh/connections/ports[i]=5280

s2s/connections/5269/type[S]=accept
s2s/connections/5269/socket[S]=plain
s2s/connections/5269/ifc[s]=*
s2s/connections/5269/remote-host[S]=localhost
s2s/connections/5269/connections/tls/required[B]=false
s2s/connections/ports[i]=5269

ws2s/connections/5290/type[S]=accept
ws2s/connections/5290/socket[S]=plain
ws2s/connections/5290/ifc[s]=*
ws2s/connections/5290/remote-host[S]=localhost
ws2s/connections/5290/connections/tls/required[B]=false
ws2s/connections/ports[i]=5290
 
 
 
    2.1.1 ConnectionManager.setProperties(.)中对上面的配置信息作了解析,放到map里保存着
ConnectionManager.setProperties(Map<String, Object> props){
...
for (int i = 0; i < ports.length; i++) {
addWaitingTask(port_props);
}
}

//conn信息加入waitingTasks队列
protected void addWaitingTask(Map<String, Object> conn) {
		if (initializationCompleted) {
			reconnectService(conn, connectionDelay);
		} else {
			waitingTasks.add(conn);
		}
	}
 
 

 2.2  然后回来ConnectionManager对象继续分析ConnectionOpenThread.waiting队列是怎么样增加了数据的。

 

 ConnectionManager::

 //启动一个定时任务,设置准备加入ConnectionOpenThread.waiting的ConnectionListener对象
private void reconnectService(final Map<String, Object> port_props, long delay) {
		...
		addTimerTask(new tigase.util.TimerTask() {
			@Override
			public void run() {
		  startService(port_props);
			}
		}, delay);
	}


   //ConnectionOpenThread是单例模式,在此该对象只被初始化一次
    private static ConnectionOpenThread connectThread = ConnectionOpenThread.getInstance();

   private void startService(Map<String, Object> port_props) {
		if (port_props == null) {
			throw new NullPointerException("port_props cannot be null.");
		}
               //根据组件的配置信息生成一个相关的ConnectionListener对象
		ConnectionListenerImpl cli = new ConnectionListenerImpl(port_props);

		if (cli.getConnectionType() == ConnectionType.accept) {
			pending_open.add(cli);
		}
                //将ConnectionListener对象加入ConnectionOpenThread.waiting队列中
		connectThread.addConnectionOpenListener(cli);
	}
 

 

  最后在ConnectionOpenThread中可以看到ConnectionListener是怎么样加入waiting队列的了

 ConnectionOpenThread::
   public void addConnectionOpenListener(ConnectionOpenListener al) {
		waiting.offer(al);
		selector.wakeup();
	}
 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

分享到:
评论

相关推荐

Global site tag (gtag.js) - Google Analytics