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wayne173
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cocos2d 场景切换和弹出场景、收回场景

阅读更多

 

场景弹出收回很简单

 

用以下代码在任意一个地方显示“设置场景”: [[CCDirector sharedDirector] pushScene:[Settings scene]];

如果你身处“设置场景”,但又想关闭“设置场景”时,你可以调用popScene。 这样你会回到之前还保留在内存里的场景:
[[CCDirector sharedDirector] popScene]; 

 

CCScene* sence = [Setting scene];

//单纯的场景切换就是这样。

 

[[CCDirectorsharedDirector] replaceScene:sence];

 

如果要加效果的话,就用下面的代码替换上面这一行。

 

/*场景切换效果*/

//淡入淡出

//CCTransitionCrossFade* transition = [CCTransitionCrossFade transitionWithDuration:3 scene:sence];

//CCTransitionFade* transition = [CCTransitionFade transitionWithDuration:3 scene:sence];

//CCTransitionFadeDown* transition = [CCTransitionFadeDown transitionWithDuration:3 scene:sence];

//CCTransitionFadeTR* transition = [CCTransitionFadeTR transitionWithDuration:3 scene:sence];

//CCTransitionFadeBL* transition = [CCTransitionFadeBL transitionWithDuration:3 scene:sence];

//CCTransitionFadeUp* transition = [CCTransitionFadeUp transitionWithDuration:3 scene:sence];

 

//翻转效果

//CCTransitionFlipAngular* transition = [CCTransitionFlipAngular transitionWithDuration:3 scene:sence];

//CCTransitionFlipX* transition = [CCTransitionFlipX transitionWithDuration:3 scene:sence];

//CCTransitionFlipY* transition = [CCTransitionFlipY transitionWithDuration:3 scene:sence];

 

//弹跳

//CCTransitionJumpZoom* transition = [CCTransitionJumpZoom transitionWithDuration:3 scene:sence];

 

//切入

//CCTransitionMoveInB* transition = [CCTransitionMoveInB transitionWithDuration:3 scene:sence];

//CCTransitionMoveInL* transition = [CCTransitionMoveInL transitionWithDuration:3 scene:sence];

//CCTransitionMoveInR* transition = [CCTransitionMoveInR transitionWithDuration:3 scene:sence];

//CCTransitionMoveInT* transition = [CCTransitionMoveInT transitionWithDuration:3 scene:sence];

 

//翻页效果

//CCTransitionPageTurn* transition = [CCTransitionPageTurn transitionWithDuration:3 scene:sence];

 

//扇面展开收起

//CCTransitionRadialCCW* transition = [CCTransitionRadialCCW transitionWithDuration:3 scene:sence];

//CCTransitionRadialCW* transition = [CCTransitionRadialCW transitionWithDuration:3 scene:sence];

 

//旋转

//CCTransitionRotoZoom* transition = [CCTransitionRotoZoom transitionWithDuration:3 scene:sence];

 

//推远拉近

//CCTransitionShrinkGrow* transition = [CCTransitionShrinkGrow transitionWithDuration:3 scene:sence];

 

//滑动

//CCTransitionSlideInB* transition = [CCTransitionSlideInB transitionWithDuration:3 scene:sence];

//CCTransitionSlideInL* transition = [CCTransitionSlideInL transitionWithDuration:3 scene:sence];

//CCTransitionSlideInR* transition = [CCTransitionSlideInR transitionWithDuration:3 scene:sence];

//CCTransitionSlideInT* transition = [CCTransitionSlideInT transitionWithDuration:3 scene:sence];

 

//条状

//CCTransitionSplitCols* transition = [CCTransitionSplitCols transitionWithDuration:3 scene:sence];

//CCTransitionSplitRows* transition = [CCTransitionSplitRows transitionWithDuration:3 scene:sence];

 

//扣块

 

CCTransitionTurnOffTiles* transition = [CCTransitionTurnOffTilestransitionWithDuration:3scene:sence];

 

 

[[CCDirectorsharedDirector] replaceScene:transition];

 

每个效果都试了,可能你想用更炫的,那就要自己想办法了。

 

另看到有人整理了好多的字体,留下以后参考吧。之前做的很多和设计的不一样。

http://www.himigame.com/iphone-cocos2d/444.html

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