his book is a detailed and authoritative introduction to all aspects of Lua programming written by Lua's chief architect. Programming in Lua provides a solid base to any programmer who wants to use ...
With this book as your guide, you’ll gain a thorough understanding of all aspects of programming with this powerful language. The authors present the fundamentals of programming, explain standard ...
it’s a development kit made out of ESP8266, which is a cheap Wi-Fi microcontroller, and in this book you can find How to program the Nodemcu using Lua Programming language, This book will teach you ...
Who this book is for Beginning iOS developers who find Objective-C difficult but HTML5-based tools too limiting; more advanced iOS developers who want to integrate and open their apps to extension ...
Develop cross-platform mobile games with Corona using the Lua programming language! Corona is experiencing explosive growth among mobile game developers, and this book gets you up to speed on how to ...
Lastly, this book explores Wireshark with Lua, the light-weight programming language. Lua allows you to extend and customize Wireshark’s features for your needs as a security professional. Lua source...
About This Book From game physics to successful marketing, learn the fundamentals of Corona SDK for game development Integrate your games with social networks such as Twitter and Facebook This is a ...
Going further, you will learn how to script in Lua and learn some techniques to apply this in Corona SDK with demonstration. Towards the end of the book you'll build the final game, which involves ...
This updated fourth edition uses the latest versions of DirectX and Visual Studio, and it includes expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and ...
This updated fourth edition uses the latest versions of DirectX and Visual Studio, and it includes expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and ...
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his book is a detailed and authoritative introduction to all aspects of Lua programming written by Lua's chief architect. Programming in Lua provides a solid base to any programmer who wants to use ...
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With this book as your guide, you’ll gain a thorough understanding of all aspects of programming with this powerful language. The authors present the fundamentals of programming, explain standard ...
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it’s a development kit made out of ESP8266, which is a cheap Wi-Fi microcontroller, and in this book you can find How to program the Nodemcu using Lua Programming language, This book will teach you ...
xle 转 lua 代码修改版 Book1= { [1] = { ['id'] = 1.0, ['name'] = '侦探团', ['ni'] = 'xa_12', ['hao'] = 1.1, ['ww'] = 1.0, }, [2] = { ['id'] = 2.0, ['name'] = '侦探团', ['ni'] = 'xa_13', ['hao'] = ...
Who this book is for Beginning iOS developers who find Objective-C difficult but HTML5-based tools too limiting; more advanced iOS developers who want to integrate and open their apps to extension ...
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luago-book:lua原始码学习
Develop cross-platform mobile games with Corona using the Lua programming language! Corona is experiencing explosive growth among mobile game developers, and this book gets you up to speed on how to ...
Lastly, this book explores Wireshark with Lua, the light-weight programming language. Lua allows you to extend and customize Wireshark’s features for your needs as a security professional. Lua source...
' book ' , route: new ( ' ^/book/(%w+) ' , require ( " myapp.controller.book " )) ) app_router: add ( ' user ' , route: new ( ' ^/user ' , require ( " myapp.controller.user " )) ) ngx. say ( app_...
About This Book From game physics to successful marketing, learn the fundamentals of Corona SDK for game development Integrate your games with social networks such as Twitter and Facebook This is a ...
Going further, you will learn how to script in Lua and learn some techniques to apply this in Corona SDK with demonstration. Towards the end of the book you'll build the final game, which involves ...
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This updated fourth edition uses the latest versions of DirectX and Visual Studio, and it includes expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and ...
This updated fourth edition uses the latest versions of DirectX and Visual Studio, and it includes expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and ...