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hojor
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栈(stack)

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/*
  Name: stack.c
  Copyright: personal
  Author: hojor
  Date: 07-06-10 10:22
  Description: stack
*/


#include <stdio.h>
#include <stdlib.h>
#include "stack.h"

#define EmptyTOS (-1)
#define MinStackSize (5)
#define ElementType int

struct StackRecord
{
       int Capacity;
       int TopOfStack;
       ElementType * Array;
};
typedef struct StackRecord * Stack;


//function.list
int            IsEmpty(Stack S);
int            IsFull(Stack S);
void           DisposeStack(Stack S);
void           MakeEmpty(Stack S);
void           Push(ElementType X,Stack S);
void           Pop(Stack S);
ElementType    Top(Stack S);
ElementType    TopAndPop(Stack S);
Stack          CreateStack(int MaxElements);

//create stack size of MaxElements
Stack CreateStack( int MaxElements)
{
      Stack S;
      
      if(MaxElements < MinStackSize)
           printf("Stack size is too small\n");         
      S = (Stack)malloc(sizeof(struct StackRecord));
      if(S == NULL)
           printf("Out of space!!\n");
      
      S->Array = (ElementType *)malloc(sizeof(ElementType)*MaxElements);
      if(S->Array == NULL)
           printf("Out of space!!\n");
      S->Capacity = MaxElements;
      MakeEmpty(S);
      
      return S; 
}

//release Stack routines
void DisposeStack(Stack S)
{
     if(S != NULL)
     {
          free(S->Array);
          free(S);
     }
}

//Determine whether the stack is empty
int IsEmpty(Stack S)
{
    return S->TopOfStack == EmptyTOS; 
}

//Determine whether the stack is full
int IsFull(Stack S)
{
    return S->TopOfStack == S->Capacity;
}
//create an empty stack routines
void MakeEmpty(Stack S)
{
     S->TopOfStack = EmptyTOS;
}

//push stack
void Push(ElementType x,Stack S)
{
     if(IsFull(S))
         printf("Full stack\n");
     else
         S->Array[++S->TopOfStack]=x;
}

//return top of stack
ElementType Top(Stack S)
{
    if(!IsEmpty(S))
        return S->Array[S->TopOfStack];
    printf("Empty stack");
    return 0;
} 

//pop stack
void Pop(Stack S)
{
     if(IsEmpty(S))
         printf("\nEmpty stack\n");
     else
         S->TopOfStack--;
}

//gave the top of stack and pop
ElementType TopAndPop(Stack S)
{
    if(!IsEmpty(S))
        return S->Array[S->TopOfStack--];
    printf("\nEmpty stack\n");
    return 0;
} 
int main(void)
{
    int i;
    Stack s =  CreateStack(10);
    for(i=0;i<10;i++)
        Push(i,s);
    for(i=0;i<10;i++) 
        printf("%d ",TopAndPop(s));
    DisposeStack(s);
    system("pause");
    return 0;
}

 

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